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File List  |  2003-06-05  |  20.4 KB  |  488 lines

  1. //Placeable Objects.  BF1942.LST created by BattleCraft '42
  2. //This file contains all objects that are placeable in a BF1942
  3. //map.  There is a limit of 512 objects and 32 categories.  If
  4. //you add any more objects to this list, be careful not to exceed
  5. //these amounts.
  6. //
  7. //[CategoryName] - This is a category identifier
  8. //Valid category names are STRUCTURES, PROPS, STATIONARY_WEAPONS, VEGETATION
  9. //VEHICLES_AIR, VEHICLES_LAND and VEHICLES_SEA
  10. //
  11. //ObjectName=MeshType(meshname)
  12.  
  13. [STRUCTURES]
  14. afr_house1_ste_m1=StandardMesh(afr_house1_ste_m1)
  15. afr_house1_ste_closed_m1=StandardMesh(afr_house1_ste_closed_m1)
  16. afr_house2_ste_m1=StandardMesh(afr_house2_ste_m1)
  17. afr_house2_ste_closed_m1=StandardMesh(afr_house2_ste_closed_m1)
  18. Afrhouse_m1=StandardMesh(Afrhouse_m1)
  19. smdh2_m1=StandardMesh(smdh2_m1)
  20. SmDh2_closed_m1=StandardMesh(SmDh2_closed_m1)
  21. airrep1_m1=StandardMesh(airrep1_m1)
  22. AlliedAirplaneAmmo=StandardMesh(Ammobox_m1)
  23. Ammobox=StandardMesh(Ammobox_m1)
  24. AxisAirplaneAmmo=StandardMesh(Ammobox_m1)
  25. barack_m1=StandardMesh(barack_m1)
  26. Berlin_waterwall_M1=StandardMesh(Berlin_waterwall_M1)
  27. Berlin_waterwall2_M1=StandardMesh(Berlin_waterwall2_M1)
  28. Berlinbridge_m1=StandardMesh(Berlinbridge_m1)
  29. bunker1_M1=StandardMesh(bunker1_m1)
  30. bunker2_M1=StandardMesh(bunker2_m1)
  31. bunker2_des1_m1=StandardMesh(bunker2_des1_m1)
  32. bunker2_des2_m1=StandardMesh(bunker2_des2_m1)
  33. churcfence_m1=StandardMesh(churcfence_m1)
  34. churcfencegate_m1=StandardMesh(churcfencegate_m1)
  35. churcfencestop_m1=StandardMesh(churcfencestop_m1)
  36. citymesh1_m1=StandardMesh(citymesh1_m1)
  37. citymesh1_closed_M1=StandardMesh(citymesh1_closed_M1)
  38. citymesh2_m1=StandardMesh(citymesh2_m1)
  39. citymesh2_closed_M1=StandardMesh(citymesh2_closed_M1)
  40. citymesh3_m1=StandardMesh(citymesh3_m1)
  41. citymesh4_m1=StandardMesh(citymesh4_fix_m1)
  42. citymesh4_closed_M1=StandardMesh(citymesh4_closed_M1)
  43. citymesh4_seald_m1=StandardMesh(citymesh4_seald_m1)
  44. citywall_m1=StandardMesh(citywall_m1)
  45. crane1_m1=StandardMesh(crane1_m1)
  46. Defgun_bunker_m1=StandardMesh(Defgun_bunker_m1)
  47. eu_church_M1=StandardMesh(eu_church_m1)
  48. eu_fence_m1=StandardMesh(eu_fence_m1)
  49. eu_lumbermill_m1=StandardMesh(eu_lumbermill_m1)
  50. eu_watermill_m1=StandardMesh(eu_watermill_m1)
  51. euwindmill_m1=StandardMesh(euwindmill_m1)
  52. factory_m1=StandardMesh(factory_m1)
  53. French_Barn_Lrg_m1=StandardMesh(French_Barn_Lrg_m1)
  54. frwall_m1=StandardMesh(frwall_m1)
  55. frwdoor_m1=StandardMesh(frwdoor_m1)
  56. guardtow_M1=StandardMesh(guardtow_M1)
  57. hangar1_m1=StandardMesh(hangar1_m1)
  58. harbdock_m1=StandardMesh(harbdock_m1)
  59. harbdock_hus1_m1=StandardMesh(harbdock_hus1_m1)
  60. harbdock_rot1_m1=StandardMesh(harbdock_rot1_m1)
  61. harbdock_win1_m1=StandardMesh(harbdock_win1_m1)
  62. hospital_m1=StandardMesh(hospital_m1)
  63. Ironbrdg1_m1=StandardMesh(Ironbrdg1_m1)
  64. landrep1_supply=StandardMesh(landrep1_m1)
  65. lrgfrenchfarm_m1=StandardMesh(lrgfrenchfarm_m1)
  66. mediclocker=StandardMesh(mediclocker_m1)
  67. Milifence_bend1_m1=StandardMesh(Milifence_bend1_m1)
  68. Milifence_bend2_m1=StandardMesh(Milifence_bend2_m1)
  69. Milifence_Gate_m1=StandardMesh(Milifence_Gate_m1)
  70. Milifence_large_m1=StandardMesh(Milifence_large_m1)
  71. Milifence_pole_m1=StandardMesh(Milifence_pole_m1)
  72. Milifence_smal_m1=StandardMesh(Milifence_smal_m1)
  73. o_bunker_m1=StandardMesh(o_bunker_m1)
  74. Oma_conc_m1=StandardMesh(Oma_conc_m1)
  75. r_ruswh_m1=StandardMesh(r_ruswh_m1)
  76. radarbun_M1=StandardMesh(radarbun_M1)
  77. RailRoad_BendL_m1=StandardMesh(RailRoad_BendL_m1)
  78. RailRoad_BendR_m1=StandardMesh(RailRoad_BendR_m1)
  79. RailRoad_NewSwitch_m1=StandardMesh(RailRoad_NewSwitch_m1)
  80. RailRoad_NewSwitch1_m1=StandardMesh(RailRoad_NewSwitch1_m1)
  81. RailRoad_NewSwitch2_m1=StandardMesh(RailRoad_NewSwitch2_m1)
  82. RailRoad_Stopper_m1=StandardMesh(RailRoad_Stopper_m1)
  83. RailRoad_Straight_m1=StandardMesh(RailRoad_Straight_m1)
  84. RailRoad_Switch_m1=StandardMesh(RailRoad_Switch_m1)
  85. repport_M1=StandardMesh(repport_M1)
  86. rh_Pacfac_door_m1=StandardMesh(rh_Pacfac_door_m1)
  87. rh_Pacfac_m1=StandardMesh(rh_Pacfac_m1)
  88. rh_Russian_Barn_main_m1=StandardMesh(rh_Russian_Barn_main_m1)
  89. rubble01_m1=StandardMesh(rubble01_m1)
  90. rubble02_m1=StandardMesh(rubble02_m1)
  91. rubble03_m1=StandardMesh(rubble03_m1)
  92. ruin_citymesh1_M1=StandardMesh(ruin_citymesh1_M1)
  93. ruin_citymesh3_m1=StandardMesh(ruin_citymesh3_m1)
  94. Ruin_citymesh4_M1=StandardMesh(Ruin_citymesh4_M1)
  95. Ruin_Stalingrad1_m1=StandardMesh(Ruin_Stalingrad1_m1)
  96. ruin_stonebridge_big_M1=StandardMesh(ruin_stonebridge_big_M1)
  97. ruin_suburbhouse_1_M1=StandardMesh(ruin_suburbhouse_1_M1)
  98. Ruin_Suburbhouse_3_M1=StandardMesh(Ruin_Suburbhouse_3_M1)
  99. Ruin_suburbhouse_4_M1=StandardMesh(Ruin_suburbhouse_4_M1)
  100. rusruin01_m1=StandardMesh(rusruin01_m1)
  101. rusruin02_m1=StandardMesh(rusruin02_m1)
  102. rusruin03_m1=StandardMesh(rusruin03_m1)
  103. rusruin04_m1=StandardMesh(rusruin04_m1)
  104. rusruin05_m1=StandardMesh(rusruin05_m1)
  105. rusruin06_m1=StandardMesh(rusruin06_m1)
  106. rusruin07_m1=StandardMesh(rusruin07_m1)
  107. rusruin08_m1=StandardMesh(rusruin08_m1)
  108. rusruin09_m1=StandardMesh(rusruin09_m1)
  109. rusruin10_m1=StandardMesh(rusruin10_m1)
  110. shed_europe_s_m1=StandardMesh(shed_europe_s_m1)
  111. sidewalkc_m1=StandardMesh(sidewalkc_m1)
  112. sidewalkI_m1=StandardMesh(sidewalkI_m1)
  113. sidewalkL_m1=StandardMesh(sidewalkL_m1)
  114. sidewalkL2_m1=StandardMesh(sidewalkL2_m1)
  115. SightBill1_M1=StandardMesh(SightBill1_M1)
  116. SightBill2_M1=StandardMesh(SightBill2_M1)
  117. SightScene_OpTurn_M1=StandardMesh(SightScene_OpTurn_M1)
  118. SightScene_Turn_M1=StandardMesh(SightScene_Turn_M1)
  119. SightScene_Turn1_M1=StandardMesh(SightScene_Turn1_M1)
  120. SightScene1_M1=StandardMesh(SightScene1_M1)
  121. SightScene2_M1=StandardMesh(SightScene2_M1)
  122. SightScene3_M1=StandardMesh(SightScene3_M1)
  123. SightSceneRuin1_M1=StandardMesh(SightSceneRuin1_M1)
  124. SightSceneRuin2_M1=StandardMesh(SightSceneRuin2_M1)
  125. SightSceneRuin3_M1=StandardMesh(SightSceneRuin3_M1)
  126. Bclas_m1=StandardMesh(Bclas_m1)
  127. smlfrenchfarm_m1=StandardMesh(smlfrenchfarm_m1)
  128. Stalingrad1_m1=StandardMesh(Stalingrad1_m1)
  129. stnwall_pelsmlfr_m1=StandardMesh(stnwall_pelsmlfr_m1)
  130. stnwall_smlfrench_m1=StandardMesh(stnwall_smlfrench_m1)
  131. stonebridge_big_M1=StandardMesh(stonebridge_big_M1)
  132. stonebridge_sml_M1=StandardMesh(stonebridge_sml_M1)
  133. stonebridge_1_m1=StandardMesh(stonebridge_1_m1)
  134. stonebridge_2_m1=StandardMesh(stonebridge_2_m1)
  135. storagebuild_m1=StandardMesh(storagebuild_m1)
  136. subhouse_5_m1=StandardMesh(subhouse_5_m1)
  137. SuburbHouse_1_closed_M1=StandardMesh(SuburbHouse_1_closed_M1)
  138. SuburbHouse_1_m1=StandardMesh(SuburbHouse_1_m1)
  139. SuburbHouse_2_closed_M1=StandardMesh(SuburbHouse_2_closed_M1)
  140. SuburbHouse_2_M1=StandardMesh(SuburbHouse_2_m1)
  141. SuburbHouse_3_closed_M1=StandardMesh(SuburbHouse_3_closed_M1)
  142. SuburbHouse_3_M1=StandardMesh(SuburbHouse_3_m1)
  143. SuburbHouse_4_closed_M1=StandardMesh(SuburbHouse_4_closed_M1)
  144. SuburbHouse_4_M1=StandardMesh(SuburbHouse_4_m1)
  145. Supplyde_m1=StandardMesh(Supplyde_m1)
  146. Train_Wagon_m1=StandardMesh(Train_Wagon_m1)
  147. wdfence1_fen1_m1=StandardMesh(wdfence1_fen1_m1)
  148. wdfence1_pol1_m1=StandardMesh(wdfence1_pol1_m1)
  149. wdfence2_fen1_m1=StandardMesh(wdfence2_fen1_m1)
  150. wdfence2_pol1_m1=StandardMesh(wdfence2_pol1_m1)
  151. Woodbrdg_M1=StandardMesh(Woodbrdg_M1)
  152. pacificfarm1_m1=StandardMesh(pacificfarm1_m1)
  153. pacificfarm2_m1=StandardMesh(pacificfarm2_m1)
  154.  
  155. [PROPS]
  156. AfriCarpet1_m1=StandardMesh(AfriCarpet1_m1)
  157. AfriCarpet2_m1=StandardMesh(AfriCarpet2_m1)
  158. Bambrug_M1=StandardMesh(Bambrug_M1)
  159. Berlin_Galler_M1=StandardMesh(Berlin_Galler_M1)
  160. cabledrm_m1=StandardMesh(cabledrm_m1)
  161. civiltable_m1=StandardMesh(civiltable_m1)
  162. CPboj_M1=StandardMesh(CPboj_M1)
  163. eu_cart_M1=StandardMesh(eu_cart_M1)
  164. eu_cart_2wheel_M1=StandardMesh(eu_cart_2wheel_M1)
  165. eu_lumber1_m1=StandardMesh(eu_lumber1_m1)
  166. eu_lumber2_m1=StandardMesh(eu_lumber2_m1)
  167. Eu_Strtlight_Gls_M1=StandardMesh(Eu_Strtlight_Gls_M1)
  168. Eu_Strtlight_M1=StandardMesh(Eu_Strtlight_M1)
  169. Eu_Strtlight_wall_M1=StandardMesh(Eu_Strtlight_wall_M1)
  170. Eubarrel_M1=StandardMesh(Eubarrel_M1)
  171. Eubed_M1=StandardMesh(Eubed_M1)
  172. eubooksh_M1=StandardMesh(eubooksh_M1)
  173. euchair_M1=StandardMesh(euchair_M1)
  174. euchair02_M1=StandardMesh(euchair02_M1)
  175. euchair03=StandardMesh(euchair03)
  176. Eucloset_M1=StandardMesh(Eucloset_M1)
  177. eupaint1_M1=StandardMesh(eupaint1_M1)
  178. eupaint2_M1=StandardMesh(eupaint2_M1)
  179. eupaint3_M1=StandardMesh(eupaint3_M1)
  180. EuroCarpet1_m1=StandardMesh(EuroCarpet1_m1)
  181. EuroCarpet2_m1=StandardMesh(EuroCarpet2_m1)
  182. eutable_M1=StandardMesh(eutable_M1)
  183. eutables_M1=StandardMesh(eutables_M1)
  184. flowerbox1_M1=StandardMesh(flowerbox1_M1)
  185. flowerbox2_M1=StandardMesh(flowerbox2_M1)
  186. flowerbox3_M1=StandardMesh(flowerbox3_M1)
  187. Fountain_M1=StandardMesh(Fountain_M1)
  188. Gibb_concret20_m1=StandardMesh(Gibb_concret20_m1)
  189. Gibb_concret45_m1=StandardMesh(Gibb_concret45_m1)
  190. Gibb_concret60_m1=StandardMesh(Gibb_concret60_m1)
  191. Gibb_Mroof15_m1=StandardMesh(Gibb_Mroof15_m1)
  192. Gibb_Mroof30_m1=StandardMesh(Gibb_Mroof30_m1)
  193. Gibb_Mroof30_nc_m1=StandardMesh(Gibb_Mroof30_nc_m1)
  194. Gibb_wood20_m1=StandardMesh(Gibb_wood20_m1)
  195. Gibb_wood40_m1=StandardMesh(Gibb_wood40_m1)
  196. Gibb_wood72_m1=StandardMesh(Gibb_wood72_m1)
  197. Gibb_wood90_m1=StandardMesh(Gibb_wood90_m1)
  198. greencammo_m1=StandardMesh(greencammo_m1)
  199. harbdock_pin1_m1=StandardMesh(harbdock_pin1_m1)
  200. hspbed_m1=StandardMesh(hspbed_m1)
  201. hospital_sta1_m1=StandardMesh(hospital_sta1_m1)
  202. ladder_10m_m1=StandardMesh(ladder_10m_m1)
  203. ladder_20m_m1=StandardMesh(ladder_20m_m1)
  204. ladder_5m_m1=StandardMesh(ladder_5m_m1)
  205. rooflamp1_m1=StandardMesh(rooflamp1_m1)
  206. walllamp1_m1=StandardMesh(walllamp1_m1)
  207. lcvp_static=StandardMesh(lcvp_static)
  208. leaf1_m1=StandardMesh(leaf1_m1)
  209. leaf2_m1=StandardMesh(leaf2_m1)
  210. milBed_m1=StandardMesh(milBed_m1)
  211. milichair_m1=StandardMesh(milichair_m1)
  212. mililocker_m1=StandardMesh(mililocker_m1)
  213. militable_m1=StandardMesh(militable_m1)
  214. Military_boxW3_M1=StandardMesh(Military_boxW3_M1)
  215. Pachair_M1=StandardMesh(Pachair_M1)
  216. Pacifbed_M1=StandardMesh(Pacifbed_M1)
  217. pacificfurni1_m1=StandardMesh(pacificfurni1_m1)
  218. Pacloset_M1=StandardMesh(Pacloset_M1)
  219. Pajar1_M1=StandardMesh(Pajar1_M1)
  220. PajarB_M1=StandardMesh(PajarB_M1)
  221. signalpanel_m1=StandardMesh(signalpanel_m1)
  222. Papaint_M1=StandardMesh(Papaint_M1)
  223. Pascreen_M1=StandardMesh(Pascreen_M1)
  224. Patable_M1=StandardMesh(Patable_M1)
  225. Pipe_M1=StandardMesh(Pipe_M1)
  226. Pipe_bRack_m1=StandardMesh(Pipe_bRack_m1)
  227. Pipe_sRack_m1=StandardMesh(Pipe_sRack_m1)
  228. Pipe_Tube_AiCol_m1=StandardMesh(Pipe_Tube_AiCol_m1)
  229. Pipe_Tube90_m1=StandardMesh(Pipe_Tube90_m1)
  230. Pipe_TubeConnect_m1=StandardMesh(Pipe_TubeConnect_m1)
  231. Pipe_TubeConnect_wHole_m1=StandardMesh(Pipe_TubeConnect_wHole_m1)
  232. Pipe_TubeSection_m1=StandardMesh(Pipe_TubeSection_m1)
  233. planeeng_M1=StandardMesh(planeeng_M1)
  234. Plank_10m_m1=StandardMesh(Plank_10m_m1)
  235. Plank_6m_m1=StandardMesh(Plank_6m_m1)
  236. Plank_8m_m1=StandardMesh(Plank_8m_m1)
  237. PlateShelf_M1=StandardMesh(PlateShelf_M1)
  238. plough_M1=StandardMesh(plough_M1)
  239. portablel_M1=StandardMesh(portablel_M1)
  240. posters_am1_m1=StandardMesh(posters_am1_m1)
  241. posters_am2_m1=StandardMesh(posters_am2_m1)
  242. posters_am3_m1=StandardMesh(posters_am3_m1)
  243. posters_br1_m1=StandardMesh(posters_br1_m1)
  244. posters_br2_m1=StandardMesh(posters_br2_m1)
  245. posters_br3_m1=StandardMesh(posters_br3_m1)
  246. posters_fr1_m1=StandardMesh(posters_fr1_m1)
  247. posters_fr2_m1=StandardMesh(posters_fr2_m1)
  248. posters_fr3_m1=StandardMesh(posters_fr3_m1)
  249. repaircist_m1=StandardMesh(repaircist_m1)
  250. repport_box1_m1=StandardMesh(repport_box1_m1)
  251. repport_tan1_m1=StandardMesh(repport_tan1_m1)
  252. repport_tun1_M1=StandardMesh(repport_tun1_M1)
  253. rh_tsp_M1=StandardMesh(rh_tsp_M1)
  254. sacks_M1=StandardMesh(sacks_M1)
  255. sandbag_2m_m1=StandardMesh(sandbag_2m_m1)
  256. sandbagi_m1=StandardMesh(sandbagi_m1)
  257. sandbagl_m1=StandardMesh(sandbagl_m1)
  258. sandbagu_m1=StandardMesh(sandbagu_m1)
  259. sandbagL2_M1=StandardMesh(sandbagL2_M1)
  260. scarwheel1_m1=StandardMesh(scarwheel1_m1)
  261. scarwheel2_m1=StandardMesh(scarwheel2_m1)
  262. scrap_metal1_m1=StandardMesh(scrap_metal1_m1)
  263. scrap_metal2_m1=StandardMesh(scrap_metal2_m1)
  264. scrap_metal3_m1=StandardMesh(scrap_metal3_m1)
  265. Sculpture_Angel_M1=StandardMesh(Sculpture_Angel_M1)
  266. sea_obs_M1=StandardMesh(sea_obs_M1)
  267. Shell1250mmLw_m1=StandardMesh(Shell1250mmLw_m1)
  268. Shell792mmLw_m1=StandardMesh(Shell792mmLw_m1)
  269. Shell9mmLw_m1=StandardMesh(Shell9mmLw_m1)
  270. signalpanel_m1=StandardMesh(signalpanel_m1)
  271. Signs_Germ1_m1=StandardMesh(Signs_Germ1_m1)
  272. Signs_Germ2_m1=StandardMesh(Signs_Germ2_m1)
  273. Signs_Germ3_m1=StandardMesh(Signs_Germ3_m1)
  274. Signs_Germ4_m1=StandardMesh(Signs_Germ4_m1)
  275. signs_Rus_roadsign1__m1=StandardMesh(signs_Rus_roadsign1__m1)
  276. signs_Rus_roadsign2__m1=StandardMesh(signs_Rus_roadsign2__m1)
  277. signs_Rus_roadsign3__m1=StandardMesh(signs_Rus_roadsign3__m1)
  278. signs_Rus1_m1=StandardMesh(signs_Rus1_m1)
  279. signs_Rus2_m1=StandardMesh(signs_Rus2_m1)
  280. signs_Rus3_m1=StandardMesh(signs_Rus3_m1)
  281. signs_Rus4_m1=StandardMesh(signs_Rus4_m1)
  282. Skyelala_M1=StandardMesh(Skyelala_M1)
  283. spaan_m1=StandardMesh(spaan_m1)
  284. stebarbwire_m1=StandardMesh(stebarbwire_m1)
  285. stebarbwire2_m1=StandardMesh(stebarbwire2_m1)
  286. stebarrel1_m1=StandardMesh(stebarrel1_m1)
  287. stebarrel2_m1=StandardMesh(stebarrel2_m1)
  288. stecrate1_M1=StandardMesh(stecrate1_M1)
  289. stecrate2_M1=StandardMesh(stecrate2_M1)
  290. steplank1_m1=StandardMesh(steplank1_m1)
  291. steshelf_m1=StandardMesh(steshelf_m1)
  292. Stones_Africa_L_M1=StandardMesh(Stones_Africa_L_M1)
  293. Stones_Euro_L_M1=StandardMesh(Stones_Euro_L_M1)
  294. Stones_Pacif_L_m1=StandardMesh(Stones_Pacif_L_m1)
  295. Stones_Russia_L_M1=StandardMesh(Stones_Russia_L_M1)
  296. stove_eu_m1=StandardMesh(stove_eu_m1)
  297. T_Stone1_m1=StandardMesh(T_Stone1_m1)
  298. T_Stone2_m1=StandardMesh(T_Stone2_m1)
  299. T_Stone3_m1=StandardMesh(T_Stone3_m1)
  300. T_Stone4_m1=StandardMesh(T_Stone4_m1)
  301. tankobs_ste_M1=StandardMesh(tankobs_ste_M1)
  302. telepole_M1=StandardMesh(telepole_M1)
  303. weldtank_M1=StandardMesh(weldtank_M1)
  304. weldtube_m1=StandardMesh(weldtube_m1)
  305. well_eu_M1=StandardMesh(well_eu_M1)
  306. wheelbarrow_M1=StandardMesh(wheelbarrow_M1)
  307. whetstone_M1=StandardMesh(whetstone_M1)
  308. Woodladder_4m_m1=StandardMesh(Woodladder_4m_m1)
  309. Wreck_aichi2_m1=StandardMesh(Wreck_aichi2_m1)
  310. Wreck_B17_2_m1=StandardMesh(Wreck_B17_2_m1)
  311. Wreck_B17_3_m1=StandardMesh(Wreck_B17_3_m1)
  312. Wreck_Corsair2_M1=StandardMesh(Wreck_Corsair2_M1)
  313. Wreck_Mustang2_m1=StandardMesh(Wreck_Mustang2_m1)
  314. Wreck_Spitfire_2_m1=StandardMesh(Wreck_Spitfire_2_m1)
  315. Wreck_Spitfire_3_m1=StandardMesh(Wreck_Spitfire_3_m1)
  316.  
  317. [STATIONARY_WEAPONS]
  318. Browning=StandardMesh(RiBro_Body_m1)
  319. Browning_Air=StandardMesh(RiBro_Body_m1)
  320. Browning_unlimited=StandardMesh(RiBro_Body_m1)
  321. Coaxial_browning=StandardMesh(RiBro_Body_m1)
  322. Coaxial_MG42=StandardMesh(MG42_m1)
  323. MG42=StandardMesh(MG42_m1)
  324. MG42_Air=StandardMesh(MG42_m1)
  325. MG42_unlimited=StandardMesh(MG42_m1)
  326. Stationary_Browning=StandardMesh(tripod_stick_m1)
  327. Stationary_mg42=StandardMesh(tripod_stick_mg42_m1)
  328.  
  329. [VEGETATION]
  330. Afri_bush1_M1=TreeMesh(Afri_bush1_M1)
  331. Afri_bush10_M1=TreeMesh(Afri_bush10_M1)
  332. Afri_bush11_M1=TreeMesh(Afri_bush11_M1)
  333. Afri_bush2_M1=TreeMesh(Afri_bush2_M1)
  334. Afri_bush3_M1=TreeMesh(Afri_bush3_M1)
  335. Afri_bush4_M1=TreeMesh(Afri_bush4_M1)
  336. Afri_bush5_M1=TreeMesh(Afri_bush5_M1)
  337. Afri_bush6_M1=TreeMesh(Afri_bush6_M1)
  338. Afri_bush7_M1=TreeMesh(Afri_bush7_M1)
  339. Afri_bush8_M1=TreeMesh(Afri_bush8_M1)
  340. Afri_bush9_M1=TreeMesh(Afri_bush9_M1)
  341. Afri_tree1_M1=TreeMesh(Afri_tree1_M1)
  342. Afri_tree2_M1=TreeMesh(Afri_tree2_M1)
  343. Afri_tree3_M1=TreeMesh(Afri_tree3_M1)
  344. Afri_tree4_M1=TreeMesh(Afri_tree4_M1)
  345. Afri_tree5_M1=TreeMesh(Afri_tree5_M1)
  346. Afri_tree6_M1=TreeMesh(Afri_tree6_M1)
  347. Afri_tree7_M1=TreeMesh(Afri_tree7_M1)
  348. Afri_tree8_M1=TreeMesh(Afri_tree8_M1)
  349. Afri_tree9_M1=TreeMesh(Afri_tree9_M1)
  350. Aspen_bush1_M1=TreeMesh(Aspen_bush1_M1)
  351. Aspen_bush2_M1=TreeMesh(Aspen_bush2_M1)
  352. Birtsh_bush1_M1=TreeMesh(Birtsh_bush1_M1)
  353. Birtsh_bush2_M1=TreeMesh(Birtsh_bush2_M1)
  354. djungle_monstrea_M1=TreeMesh(djungle_monstrea_M1)
  355. djungle_monstrea2_M1=TreeMesh(djungle_monstrea2_M1)
  356. EU_asp1_M1=TreeMesh(EU_asp1_M1)
  357. EU_asp2_M1=TreeMesh(EU_asp2_M1)
  358. EU_asp3_M1=TreeMesh(EU_asp3_M1)
  359. EU_Birtch1_M1=TreeMesh(EU_Birtch1_M1)
  360. EU_Birtch2_M1=TreeMesh(EU_Birtch2_M1)
  361. EU_Birtch3_M1=TreeMesh(EU_Birtch3_M1)
  362. EU_pine1_M1=TreeMesh(EU_pine1_M1)
  363. EU_pine2_M1=TreeMesh(EU_pine2_M1)
  364. EU_pine3_M1=TreeMesh(EU_pine3_M1)
  365. EU_pine4_M1=TreeMesh(EU_pine4_M1)
  366. EU_pine5_M1=TreeMesh(EU_pine5_M1)
  367. EU_pine6_M1=TreeMesh(EU_pine6_M1)
  368. EU_pine7_M1=TreeMesh(EU_pine7_M1)
  369. EU_Spruce_large_M1=TreeMesh(EU_Spruce_large_M1)
  370. EU_Spruce1_M1=TreeMesh(EU_Spruce1_M1)
  371. EU_Spruce2_M1=TreeMesh(EU_Spruce2_M1)
  372. EU_Spruce3_M1=TreeMesh(EU_Spruce3_M1)
  373. EU_Spruce4_M1=TreeMesh(EU_Spruce4_M1)
  374. FERNBIG_M1=TreeMesh(FERNBIG_M1)
  375. FERNMEDIUM_M1=TreeMesh(FERNMEDIUM_M1)
  376. FERNSMAL_M1=TreeMesh(FERNSMAL_M1)
  377. jungle_bush_M1=TreeMesh(jungle_bush_M1)
  378. Jungle_plant1_M1=TreeMesh(Jungle_plant1_M1)
  379. Jungle_plant10_M1=TreeMesh(Jungle_plant10_M1)
  380. Jungle_plant11_M1=TreeMesh(Jungle_plant11_M1)
  381. Jungle_plant12_M1=TreeMesh(Jungle_plant12_M1)
  382. Jungle_plant13_M1=TreeMesh(Jungle_plant13_M1)
  383. Jungle_plant14_M1=TreeMesh(Jungle_plant14_M1)
  384. Jungle_plant15_M1=TreeMesh(Jungle_plant15_M1)
  385. Jungle_plant16_M1=TreeMesh(Jungle_plant16_M1)
  386. Jungle_plant17_M1=TreeMesh(Jungle_plant17_M1)
  387. Jungle_plant18_M1=TreeMesh(Jungle_plant18_M1)
  388. Jungle_plant19_M1=TreeMesh(Jungle_plant19_M1)
  389. Jungle_plant2_M1=TreeMesh(Jungle_plant2_M1)
  390. Jungle_plant20_M1=TreeMesh(Jungle_plant20_M1)
  391. Jungle_plant21_M1=TreeMesh(Jungle_plant21_M1)
  392. Jungle_plant22_M1=TreeMesh(Jungle_plant22_M1)
  393. Jungle_plant3_M1=TreeMesh(Jungle_plant3_M1)
  394. Jungle_plant3b_M1=TreeMesh(Jungle_plant3b_M1)
  395. Jungle_plant3c_M1=TreeMesh(Jungle_plant3c_M1)
  396. Jungle_plant3d_M1=TreeMesh(Jungle_plant3d_M1)
  397. Jungle_plant4_M1=TreeMesh(Jungle_plant4_M1)
  398. Jungle_plant4b_M1=TreeMesh(Jungle_plant4b_M1)
  399. Jungle_plant5_M1=TreeMesh(Jungle_plant5_M1)
  400. Jungle_plant6_M1=TreeMesh(Jungle_plant6_M1)
  401. Jungle_plant7_M1=TreeMesh(Jungle_plant7_M1)
  402. Jungle_plant8_M1=TreeMesh(Jungle_plant8_M1)
  403. Jungle_plant9_M1=TreeMesh(Jungle_plant9_M1)
  404. Jungle_plantBall_M1=TreeMesh(Jungle_plantBall_M1)
  405. Jungle_tree1_M1=TreeMesh(Jungle_tree1_M1)
  406. Jungle_tree10_M1=TreeMesh(Jungle_tree10_M1)
  407. Jungle_tree11_M1=TreeMesh(Jungle_tree11_M1)
  408. Jungle_tree11b_M1=TreeMesh(Jungle_tree11b_M1)
  409. Jungle_tree12_M1=TreeMesh(Jungle_tree12_M1)
  410. Jungle_tree13_M1=TreeMesh(Jungle_tree13_M1)
  411. Jungle_tree13b_M1=TreeMesh(Jungle_tree13b_M1)
  412. Jungle_tree13c_M1=TreeMesh(Jungle_tree13c_M1)
  413. Jungle_tree14_M1=TreeMesh(Jungle_tree14_M1)
  414. Jungle_tree14b_M1=TreeMesh(Jungle_tree14b_M1)
  415. Jungle_tree14c_M1=TreeMesh(Jungle_tree14c_M1)
  416. Jungle_tree15_M1=TreeMesh(Jungle_tree15_M1)
  417. Jungle_tree15b_M1=TreeMesh(Jungle_tree15b_M1)
  418. Jungle_tree15c_M1=TreeMesh(Jungle_tree15c_M1)
  419. Jungle_tree2_M1=TreeMesh(Jungle_tree2_M1)
  420. Jungle_tree2b_M1=TreeMesh(Jungle_tree2b_M1)
  421. Jungle_tree3_M1=TreeMesh(Jungle_tree3_M1)
  422. Jungle_tree4_M1=TreeMesh(Jungle_tree4_M1)
  423. Jungle_tree5_M1=TreeMesh(Jungle_tree5_M1)
  424. Jungle_tree6_M1=TreeMesh(Jungle_tree6_M1)
  425. Jungle_tree7_M1=TreeMesh(Jungle_tree7_M1)
  426. Jungle_tree8_M1=TreeMesh(Jungle_tree8_M1)
  427. Jungle_tree9_M1=TreeMesh(Jungle_tree9_M1)
  428. oak_tree_m1=StandardMesh(oak_tree_m1)
  429. Pacific_Palm_1_M1=TreeMesh(Pacific_Palm_1_M1)
  430. Pacific_Palm_2_M1=TreeMesh(Pacific_Palm_2_M1)
  431. Pacific_Palm_3_M1=TreeMesh(Pacific_Palm_3_M1)
  432. Pacific_Palm_4_M1=StandardMesh(Pacific_Palm_4_M1)
  433. Pacific_Palm_A_M1=TreeMesh(Pacific_Palm_A_M1)
  434. Pacific_Palm_C_M1=TreeMesh(Pacific_Palm_C_M1)
  435. Pacific_Palm_D_M1=TreeMesh(Pacific_Palm_D_M1)
  436. Pacific_Palm_large_1_M1=TreeMesh(Pacific_Palm_large_1_M1)
  437. Pacific_Palm_large_2_M1=TreeMesh(Pacific_Palm_large_2_M1)
  438. Pacific_Palm_Large_M1=TreeMesh(Pacific_Palm_Large_M1)
  439. PALMHIGH_M1=TreeMesh(PALMHIGH_M1)
  440. Palmshort_m1=TreeMesh(Palmshort_m1)
  441.  
  442. [VEHICLES_AIR]
  443. AichiVal=StandardMesh(rh_aichi_fus_M1)
  444. Aichival-T=StandardMesh(rh_aichi_fus_M1)
  445. B17=StandardMesh(B17_fus_M1)
  446. BF109=StandardMesh(bf109_fus_M1)
  447. Corsair=StandardMesh(Corsair_Hull_M1)
  448. Mustang=StandardMesh(Mustang_fus1_M1)
  449. SBD=StandardMesh(SBD-6_fus_M1)
  450. SBD-T=StandardMesh(SBD-6_fus_M1)
  451. Spitfire=StandardMesh(Spitfire_Fus_M1)
  452. Stuka=StandardMesh(Stuka_Fuselage_M1)
  453. Yak9=StandardMesh(Yak9_Hull_M1)
  454. Zero=StandardMesh(zero_fus_m1)
  455.  
  456. [VEHICLES_LAND]
  457. AA_Allies=StandardMesh(aa_Allies_base_M1)
  458. AA_Allies_Base=StandardMesh(AA_Allies_carriage_m1)
  459. Chi-ha=StandardMesh(Chi-Ha_Hull_m1)
  460. Defgun=StandardMesh(DefGun_thing_M1)
  461. flak38=StandardMesh(flak38_lavett_m1)
  462. Hanomag=StandardMesh(Hanomag_Hull_M1)
  463. Katyusha=StandardMesh(Katyusha_Main_M1)
  464. Kubelwagen=StandardMesh(Kubelwagen_Hull_M1)
  465. M10=StandardMesh(M10_Hull_M1)
  466. M3A1=StandardMesh(M3A1_Hull_M1)
  467. PanzerIV=StandardMesh(PanzerIV_Hull_M1)
  468. Priest=StandardMesh(Priest_Hull_M1)
  469. Sherman=StandardMesh(Sherman_Hull_M1)
  470. T34=StandardMesh(T34_Hull_M1)
  471. T34-85=StandardMesh(T34-85_Hull_M1)
  472. Tiger=StandardMesh(Tiger_Hull_M1)
  473. Wespe=StandardMesh(Wespe_Hull_M1)
  474. Willy=StandardMesh(Willy_Hull_M1)
  475.  
  476. [VEHICLES_SEA]
  477. AA_Enterprise=StandardMesh(aa_Allies_base_M1)
  478. Daihatsu=StandardMesh(Daihatsu_rodder_m1)
  479. Enterprise=StandardMesh(Enterprise_hull_M1)
  480. Fletcher=StandardMesh(Fletch_hull_M1)
  481. Gato=StandardMesh(Gato_Hull_m1)
  482. Hatsuzuki=StandardMesh(Hatsuzuki_M1)
  483. Lcvp=StandardMesh(Lcvp_Hull_M1)
  484. PrinceOW=StandardMesh(PrinceOW_Hul1_M1)
  485. Shokaku=StandardMesh(Shokaku_M1)
  486. Sub7C=StandardMesh(SubVII_Hull_M1)
  487. Yamato=StandardMesh(Yamato_hull_M1)
  488.